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Unity Networking From Scratch for (Unity 5 to Unity 2018.2)

Author: ziuziu on 31-10-2019, 23:00, views: 266

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Unity Networking From Scratch for (Unity 5 to Unity 2018.2)
Udemy / Penny de Byl | Duration: 6 h 14 m | Video: H264 1280x720 | Audio: AAC 48 kHz 2ch | 2,12 GB | Language: English + .vtt | 2019

An Introduction to Unity's UNET API
In this course, Penny will take you from the very basics of creating a simple client/server game environment using Unity's UNET system right through to creating and managing a lobby system. The topics covered are the ones that most frequently appear on the forums and that many people struggle in understanding. The course is practical with many step-by-step exercises. Students of this course will learn about the UNET Network Manager and how to use message sending to synchronise rigid body movement and animation of player characters. Overriding the Network Manager will also be covered to allow developers to create customised network functionality such as changing player characters while playing, shooting projectiles and managing player characteristics such as health.
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